In this project, I am building a game using JavaScript and Web APIs.
The completed application meets the following criteria:
As a user, I want to start the game by clicking on a button.
As a user, I want to try and guess a word by filling in a number of blanks that match the number of letters in that word.
As a user, I want the game to be timed.
As a user, I want to win the game when I have guessed all the letters in the word.
As a user, I want to lose the game when the timer runs out before I have guessed all the letters.
As a user, I want to see my total wins and losses on the screen.
When a user presses a letter key, the user’s guess should be captured as a key event.
When a user correctly guesses a letter, the corresponding blank “_” should be replaced by the letter. For example, if the user correctly selects “a”, then “a _ _ a _” should appear.
When a user wins or loses a game, a message should appear and the timer should stop.
When a user clicks the start button, the timer should reset.
When a user refreshes or returns to the brower page, the win and loss counts should persist.
https://eugeneisingizwe.github.io/Word-Guess-Game/